Unveiling the Truth Behind Okami: Director Reveals Staff Weakness in Development

In a recent video, Capcom and Tango Gameworks veteran, Ikumi Nakamura, and former Capcom and Platinum Games director, Hideki Kamiya, shed light on the behind-the-scenes of the beloved game Okami. Dream Team Turned Nightmare Kamiya expressed that Okami was envisioned to be Clover Studio's flagship title, curated by a dream team consisting of top talents in each area. However, the reality painted a different picture, with Kamiya acknowledging that some staff members were lacking. He bluntly stated, 'Not everyone, but as a whole team, I frankly think it was weak.' Mixed Reactions Within the Team Kamiya highlighted the significant disparity within the team, with some individuals shining brightly while others faltered. He credited certain members like Naoki Katakai, Keniichirou Yoshimura, Sawaki Takeyasu, Mari Shimazaki, and Hiroshi Yamaguchi for their outstanding contributions. Despite their brilliance, Kamiya admitted that the overall team did not live up to the 'dream team' standard. Gratitude Amidst Disappointment Reflecting on the project, Kamiya expressed his gratitude towards the standout members who went above and beyond. He commended Nakamura for her remarkable performance, emphasizing the impact of key team members in the game's development. The revelation of internal struggles during Okami's creation serves as a reminder of the challenges faced in the gaming industry, even within supposedly elite teams. As fans reminisce about the masterpiece that is Okami, the untold story of its development sheds a new light on the journey towards creating a legendary title.

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